Wednesday, November 24, 2010

Slight Change in my GAME Plan

After reviewing my GAME plan and comments from my peers, I have decided to combine my two goals. I plan to have students create a VoiceThread about being a responsible digital citizen. I will be able to meet my goal in both standards. By having the students create a VoiceThread about digital citizenship; it will require my students to take a closer look into digital equity.


One thing I am wondering about is how to present the information I have found on digital responsibility. I think it would be more interesting if I used technology to teach my students. I think a VoiceThread would be a great way to teach my students, however I don’t think I should if I want them to create a VoiceThread on the topic. I could create a podcast to teach them about these policies. I look forward to hearing your thoughts.

Wednesday, November 17, 2010

My GAME has started...

In order to learn more about facilitating and inspiring student learning and creativity I have spent quite a bit of time on Google searching a variety of different topics.  Some of the websites that I found are below:
These websites and the other ones I found provide a wide variety of ways to inspire creativity in the classroom.  I still need to talk to teachers that inspire creativity.   In order to carry out my plan, I plan to continue to research using the Internet to learn about how other teachers inspire student learning and creativity.  One of the suggestions that I read about creativity immediately made me think about using VoiceThreads.  I plan to continue to look into the idea of using VoiceThreads and compare it to other forms of technology that also inspire creativity.
In order to promote and model digital citizenship and responsibility, I naturally went to the Internet to learn more about being a responsible digital citizen.  I found a wonderful resource relating to addressing appropriate technology behavior.  It provides strategies for teachers as well as appropriate and inappropriate uses of technology.  This resource will become very valuable for me when I begin to teach my students about being a responsible digital citizen.  I plan to continue to research this topic for more helpful resources for me to share with my students when I begin teaching my students.

Wednesday, November 10, 2010

My GAME Plan

There are two NETS that I would like to focus on. I have decided to examine these two standards by developing a GAME (Goal, Action, Monitor, Evaluate) plan.


The first standard I would like to focus on is the first standard: Facilitate and Inspire Student Learning and Creativity. I choose this standard because I am always trying to encourage student learning and creativity. My goal is to create lessons that engage the students and encourage creativity and student learning. I also plan to develop lessons that are appropriate for my students. I plan to incorporate technology within these lessons to promote creativity. One action I plan to take is to incorporate different types of technology within my instruction. I plan to help build on my students’ experiences in technology and encourage them to experience using new forms of technology. I will also step outside of my comfort zone and experience with new technologies with my students. I also plan to use collaborative learning to promote creativity and have students reflect on their learning. I plan to monitor my progress by observing my students during the entire process. I will also use student surveys and questionnaires to determine the effectiveness of the lesson. I will use the student responses and my observations to adjust my lessons so they will help accomplish my goal. I will evaluate my plan using the final student products. I will be able to determine the students’ knowledge of the particular material. I will be able to look back at my instruction and reflect on what the students may still need to work on. I will also be able to determine what instructional strategies and tools were the most effective. By analyzing my instructional strategies and tools I will be able to decide what technology tools I should use again and ones that weren’t quite as effective.

The second NETS I would like to focus on is the fourth standard: Promote and Model Digital Citizenship and Responsibility. I choose this standard primarily because so many of my students are creating their own social networking web pages and I want to make sure my students know how to be responsible on these online sites. My goal is to teach my students how to be a responsible citizen in the technological world. I also plan to teach my students about digital etiquette and online communication tools. One of the actions I plan to take in order to accomplish my goal is to share with my students how I am a responsible digital citizen. I think sharing this on a personal level will help provide an example of what digital etiquette really looks like. I also plan for them to work in collaborative groups to provide examples of people displaying digital responsibility. I will monitor my progress mainly through observation and class discussions. By monitoring my progress, I will be able to decide if there are any areas where I may need to go back and teach another lesson. I will evaluate my plan by having an ending assessment where my students may create their own social networking site. The students would create their personal page. I would be able to use the final page to determine the effectiveness of my teaching and if the students truly understand how to be a responsible digital citizen.